IMovieSceneMotionVectorSimulation::PreserveSimulatedMotion

Indicate that all the currently stored simulated transforms should be preserved or reset once evaluated this frame

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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/IMovieSceneMotionVectorSimulation.h

Include

#include "Evaluation/IMovieSceneMotionVectorSimulation.h"

Syntax

void PreserveSimulatedMotion
(
    bool bShouldPreserveTransforms
)

Remarks

Indicate that all the currently stored simulated transforms should be preserved or reset once evaluated this frame

Parameters

Parameter

Description

bShouldPreserveTransforms

When true, simulated transforms will be preserved indefinitely (useful if a sequence is paused); when false, transforms will all be reset once evaluated this frame.

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