| FMovieSceneSpawnRegister::SaveDefaultSpawnableState()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include |
#include "MovieSceneSpawnRegister.h" |
virtual void SaveDefaultSpawnableState
(
FMovieSceneSpawnable & Spawnable,
FMovieSceneSequenceIDRef TemplateID,
IMovieScenePlayer & Player
)
Called to save the default state of the specified spawnable