Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include |
#include "MovieSceneSpawnRegister.h" |
UObject * SpawnObject
(
FMovieSceneSpawnable & Spawnable,
FMovieSceneSequenceIDRef TemplateID,
IMovieScenePlayer & Player
)
Spawn an object for the specified GUID, from the specified sequence instance.
the spawned object, or nullptr on failure
Parameter |
Description |
---|---|
Object |
ID of the object to spawn |
TemplateID |
Identifier for the current template we're evaluating |
Player |
Movie scene player that is ultimately responsible for spawning the object |