Module |
|
Header |
/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h |
Include |
#include "DetourCrowd/DetourCrowd.h" |
Source |
/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp |
[UE4] Set agent corridor, works only just after requesting move target when agent didn't start any pathfinding operations yet Use with caution!
Parameter |
Description |
---|---|
idx |
The agent index. [Limits: 0 <= value < getAgentCount()] |
path |
The path corridor. [(polyRef) * npolys] |
npath |
The number of polygons in the path. |