update

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

update

(
    dtPolyRef ref,
    const float* pos,
    const float collisionQueryRange,
    const bool bIgnoreAtEnd,
    const float* endPos,
    const dtPolyRef* path,
    const int npath,
    const float* moveDir,
    dtNavMeshQuery* navquery,
    const dtQueryFilter* filter
)

[UE4: new sections: link removal, path corridor, direction]

Public function

void

 

update

(
    const dtSharedBoundary* shared...,
    const int sharedIdx,
    const float* pos,
    const float collisionQueryRange,
    const bool bIgnoreAtEnd,
    const float* endPos,
    const dtPolyRef* path,
    const int npath,
    const float* moveDir,
    dtNavMeshQuery* navquery,
    const dtQueryFilter* filter
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss