FBoundShaderStateKey::GetVertexShader

Get the RHI shader for the given frequency.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h

Include

#include "BoundShaderStateCache.h"

Syntax

FRHIVertexShader * GetVertexShader() const

Remarks

Get the RHI shader for the given frequency.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss