Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/StaticBoundShaderState.h |
Include |
#include "StaticBoundShaderState.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/StaticBoundShaderState.cpp |
static TLinkedList< FGlobalBoundShaderStateResource * > *& GetGlobalBoundShaderStateList()
The list of global bound shader states.