FShaderBindings

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/CrossCompilerCommon.h

Include

#include "CrossCompilerCommon.h"

Syntax

struct FShaderBindings

Variables

Name Description

Public variable

bool

 

bHasRegularUniformBuffers

Public variable

uint16

 

InOutMask

Public variable

uint8

 

NumSamplers

Public variable

uint8

 

NumUAVs

Public variable

uint8

 

NumUniformBuffers

Public variable

TArray< FPacked...

 

PackedGlobalArrays

Public variable

TArray< TArray<...

 

PackedUniformBuffers

Public variable

FShaderCompiler...

 

ShaderResourceTable

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