Name | Description | ||
---|---|---|---|
|
AddOptionalData ( |
For convenience |
|
|
AddOptionalData |
Note: we don't hash the optional attachments in GenerateOutputHash() as they would prevent sharing (e.g. many material share the save VS) convenience, silently drops the data if string is too long |
|
|
AddOptionalData |
Note: we don't hash the optional attachments in GenerateOutputHash() as they would prevent sharing (e.g. many material share the save VS) can be called after the non optional data was stored in ShaderData |