SetTextureParameter

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

SetTextureParameter

(
    TRHICmdList& RHICmdList,
    TRHIShader* Shader,
    const FShaderResourceParameter& Pa...,
    FRHITexture* NewTextureRHI
)

Sets the value of a shader surface parameter (e.g. to access MSAA samples).

Public function

void

 

SetTextureParameter

(
    TRHICmdList& RHICmdList,
    TRHIShader* Shader,
    const FShaderResourceParameter& Te...,
    const FShaderResourceParameter& Sa...,
    const FTexture* Texture,
    uint32 ElementIndex
)

Sets the value of a shader texture parameter. Template'd on shader type

Public function

void

 

SetTextureParameter

(
    TRHICmdList& RHICmdList,
    TRHIShader* Shader,
    const FShaderResourceParameter& Te...,
    const FShaderResourceParameter& Sa...,
    FRHISamplerState* SamplerState...,
    FRHITexture* TextureRHI,
    uint32 ElementIndex
)

Sets the value of a shader texture parameter. Template'd on shader type.

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