Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include |
#include "RenderResource.h" |
void Add
(
FRHIBoundShaderState * BoundShaderState
)
Adds a bound shader state to the history.
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include |
#include "RenderResource.h" |
void Add
(
FRHIBoundShaderState * BoundShaderState
)
Adds a bound shader state to the history.