Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/RendererUtils.h |
Include |
#include "RendererUtils.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/RendererUtils.cpp |
template<uint32 NumRenderTargets>
static void Decode
(
FRHICommandListImmediate & RHICmdList,
FGlobalShaderMap * ShaderMap,
IPooledRenderTarget * InRenderTargets,
TRefCountPtr< IPooledRenderTarget > & OutRTWriteMask,
uint32 RTWriteMaskFastVRamConfig,
const TCHAR * RTWriteMaskDebugName
)