FFontData::FFontData

Construct the raw data from a filename and the font data attributes

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Fonts/CompositeFont.h

Include

#include "Fonts/CompositeFont.h"

Source

/Engine/Source/Runtime/SlateCore/Private/Fonts/CompositeFont.cpp

Syntax

FFontData
(
    FString InFontFilename,
    const EFontHinting InHinting,
    const EFontLoadingPolicy InLoadingPolicy,
    const int32 InSubFaceIndex
)

Remarks

Construct the raw data from a filename and the font data attributes

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss