Module |
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Header |
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h |
Include |
#include "Textures/SlateTextureData.h" |
struct FSlateTextureData
Holds texture data for upload to a rendering resource
Name | Description | |
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FSlateTextureData ( |
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FSlateTextureData |
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FSlateTextureData |
Constructor to create texture data by copying from a pointer instead of an array |
Name | Description | |
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~FSlateTextureData() |
Name | Description | ||
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Empty() |
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GetBytesPerPixel() |
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GetHeight() |
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const TArray... |
GetRawBytes() |
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uint8 * |
GetRawBytesPtr() |
Accesses the raw bytes of already sized texture data |
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GetWidth() |
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SetRawData |
Name | Description | ||
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FSlateTextur... |
operator= ( |