unreal.AISenseAffiliationFilter
¶
-
class
unreal.
AISenseAffiliationFilter
(detect_enemies=False, detect_neutrals=False, detect_friendlies=False)¶ Bases:
unreal.StructBase
AISense Affiliation Filter
C++ Source:
Module: AIModule
File: AIPerceptionTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
detect_enemies
(bool): [Read-Write] Detect Enemiesdetect_friendlies
(bool): [Read-Write] Detect Friendliesdetect_neutrals
(bool): [Read-Write] Detect Neutrals