unreal.ARPose2D
¶
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class
unreal.
ARPose2D
(skeleton_definition=[0, [], []], joint_locations=[], is_joint_tracked=[])¶ Bases:
unreal.StructBase
Represents a human pose tracked in the 2D space
C++ Source:
Module: AugmentedReality
File: ARTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_joint_tracked
(Array(bool)): [Read-Write] Flags indicating if each joint is trackedjoint_locations
(Array(Vector2D)): [Read-Write] The location of each joint in 2D normalized spaceskeleton_definition
(ARSkeletonDefinition): [Read-Write] The definition of this skeleton
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property
joint_locations
¶ [Read-Only] The location of each joint in 2D normalized space
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property
skeleton_definition
¶ [Read-Only] The definition of this skeleton
- Type