unreal.AnimationBudget
¶
-
class
unreal.
AnimationBudget
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
Function library to expose the budget allocator to Blueprints
C++ Source:
Plugin: AnimationBudgetAllocator
Module: AnimationBudgetAllocator
File: AnimationBudgetBlueprintLibrary.h
-
classmethod
enable_animation_budget
(world_context_object, enabled) → None¶ Enable/disable the animation budgeting system. Note that the system can also be disabled globally via CVar, which overrides this setting.
-
classmethod
set_animation_budget_parameters
(world_context_object, parameters) → None¶ Set the parameters of the animation budgeting system. Note that the parameters can also be set globally via CVar.
- Parameters
world_context_object (Object) –
parameters (AnimationBudgetAllocatorParameters) –