unreal.AttenuationSubmixSendSettings
¶
-
class
unreal.
AttenuationSubmixSendSettings
(submix=None, submix_send_method=SubmixSendMethod.LINEAR, submix_send_level_min=0.0, submix_send_level_max=1.0, submix_send_distance_min=400.0, submix_send_distance_max=6000.0, manual_submix_send_level=0.2, custom_submix_send_curve=[])¶ Bases:
unreal.StructBase
Attenuation Submix Send Settings
C++ Source:
Module: Engine
File: SoundAttenuation.h
Editor Properties: (see get_editor_property/set_editor_property)
custom_submix_send_curve
(RuntimeFloatCurve): [Read-Write] The custom Submix send curve to use for distance-based send level.manual_submix_send_level
(float): [Read-Write] The manual Submix send level to use. Doesn’t change as a function of distance.submix
(SoundSubmixBase): [Read-Write] Submix to send audio to based on distance.submix_send_distance_max
(float): [Read-Write] The max distance to send to the Submix.submix_send_distance_min
(float): [Read-Write] The min distance to send to the Submix.submix_send_level_max
(float): [Read-Write] The amount to send to the Submix when the sound is located at a distance equal to value specified in the reverb max send distance.submix_send_level_min
(float): [Read-Write] The amount to send to the Submix when the sound is located at a distance equal to value specified in the submix send distance min.submix_send_method
(SubmixSendMethod): [Read-Write] What method to use to use for submix sends.
-
property
custom_submix_send_curve
¶ [Read-Write] The custom Submix send curve to use for distance-based send level.
- Type
-
property
manual_submix_send_level
¶ [Read-Write] The manual Submix send level to use. Doesn’t change as a function of distance.
- Type
(float)
-
property
submix
¶ [Read-Write] Submix to send audio to based on distance.
- Type
-
property
submix_send_distance_max
¶ [Read-Write] The max distance to send to the Submix.
- Type
(float)
-
property
submix_send_distance_min
¶ [Read-Write] The min distance to send to the Submix.
- Type
(float)
-
property
submix_send_level_max
¶ [Read-Write] The amount to send to the Submix when the sound is located at a distance equal to value specified in the reverb max send distance.
- Type
(float)
-
property
submix_send_level_min
¶ [Read-Write] The amount to send to the Submix when the sound is located at a distance equal to value specified in the submix send distance min.
- Type
(float)
-
property
submix_send_method
¶ [Read-Write] What method to use to use for submix sends.
- Type