unreal.AzureCloudSpatialAnchor

class unreal.AzureCloudSpatialAnchor(outer=None, name='None')

Bases: unreal.Object

Azure Cloud Spatial Anchor

C++ Source:

  • Plugin: AzureSpatialAnchors

  • Module: AzureSpatialAnchors

  • File: AzureCloudSpatialAnchor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ar_pin (ARPin): [Read-Write] The ARPin with which this cloud anchor is associated, or null. Null could mean we are still trying to load the anchor or have not yet located it.

property ar_pin

[Read-Only] The ARPin with which this cloud anchor is associated, or null. Null could mean we are still trying to load the anchor or have not yet located it.

Type

(ARPin)

get_app_properties()

The AppProperties dictionary of the cloud anchor.

Returns

Return type

Map(str, str)

get_azure_cloud_identifier()str

The Azure Cloud identifier of the spatial anchor is the persistent identifier by which a cloud anchor can be requested from the azure cloud service. Empty if the anchor has not been saved or loaded yet.

Returns

Return type

str

get_expiration()float

The Expiration time of the cloud anchor as seconds into the future.

Returns

Return type

float

set_app_properties(app_properties)None

Set the AppProperties dictionary of the cloud anchor. You must call SaveCloudAnchor or UpdateCloudAnchorProperties before these will be persisted on azure.

Parameters

app_properties (Map(str, str)) –

set_expiration(lifetime)None

Set the Expiration time of the cloud anchor as seconds into the future. You must call SaveCloudAnchor or UpdateCloudAnchorProperties before this will be persisted on azure.

Parameters

lifetime (float) –