unreal.BlendSample

class unreal.BlendSample

Bases: unreal.StructBase

Sample data

C++ Source:

  • Module: Engine

  • File: BlendSpaceBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • animation (AnimSequence): [Read-Write] Animation

  • rate_scale (float): [Read-Write] Rate Scale

  • sample_value (Vector): [Read-Write] blend 0->x, blend 1->y, blend 2->z

  • snap_to_grid (bool): [Read-Write] Snap to Grid