unreal.Box
¶
-
class
unreal.
Box
(min=[0.0, 0.0, 0.0], max=[0.0, 0.0, 0.0])¶ Bases:
unreal.StructBase
A bounding box. The full C++ class is located here: EngineSourceRuntimeCorePublicMathBox.h:
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
max
(Vector): [Read-Write] Maxmin
(Vector): [Read-Write] Min