unreal.ButtonClickMethod
¶
-
class
unreal.
ButtonClickMethod
¶ Bases:
unreal.EnumBase
Enumerates different methods that a button click can be triggered. Normally, DownAndUp is appropriate.
C++ Source:
Module: SlateCore
File: SlateEnums.h
-
DOWN_AND_UP
¶ User must press the button, then release while over the button to trigger the click. This is the most common type of button.
- Type
0
-
MOUSE_DOWN
¶ Click will be triggered immediately on mouse down, and mouse will not be captured.
- Type
1
-
MOUSE_UP
¶ Click will always be triggered when mouse button is released over the button, even if the button wasn’t pressed down over it.
- Type
2
-
PRECISE_CLICK
¶ Inside a list, buttons can only be clicked with precise tap. Moving the pointer will scroll the list, also allows drag-droppable buttons.
- Type
3