unreal.CurveEditorBakeFilter

class unreal.CurveEditorBakeFilter(outer=None, name='None')

Bases: unreal.CurveEditorFilterBase

Curve Editor Bake Filter

C++ Source:

  • Module: CurveEditor

  • File: CurveEditorBakeFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bake_interval (float): [Read-Write] The interval (in seconds) between baked keys. Only used if bUseSnapRateForInterval is false.

  • use_snap_rate_for_interval (bool): [Read-Write] If true we will use the snap rate of the Curve Editor to determine how far apart keys should be when baking. If false, the interval is used.

property bake_interval

[Read-Write] The interval (in seconds) between baked keys. Only used if bUseSnapRateForInterval is false.

Type

(float)

property use_snap_rate_for_interval

[Read-Write] If true we will use the snap rate of the Curve Editor to determine how far apart keys should be when baking. If false, the interval is used.

Type

(bool)