unreal.DMXEntityFixtureType
¶
-
class
unreal.
DMXEntityFixtureType
(outer=None, name='None')¶ Bases:
unreal.DMXEntity
DMXEntity Fixture Type
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXEntityFixtureType.h
Editor Properties: (see get_editor_property/set_editor_property)
dmx_category
(DMXFixtureCategory): [Read-Write] DMXCategorydmx_import
(DMXImport): [Read-Write] DMXImportfixture_matrix_enabled
(bool): [Read-Write] Fixture Matrix Enabledmodes
(Array(DMXFixtureMode)): [Read-Write] Modesname
(str): [Read-Write] Name
-
property
b_pixel_functions_enabled
¶ ‘b_pixel_functions_enabled’ was renamed to ‘fixture_matrix_enabled’.
- Type
deprecated
-
property
dmx_category
¶ [Read-Only] DMXCategory
- Type
-
property
modes
¶ [Read-Only] Modes
- Type