unreal.DatasmithActorRemovalRule
¶
-
class
unreal.
DatasmithActorRemovalRule
¶ Bases:
unreal.EnumBase
EDatasmith Actor Removal Rule
C++ Source:
Module: DatasmithCore
File: DatasmithDefinitions.h
-
KEEP_CHILDREN_AND_KEEP_RELATIVE_TRANSFORM
¶ Keeps current relative transform as the relative transform to the new parent.
- Type
1
-
REMOVE_CHILDREN
¶ Remove also the actors children
- Type
0