unreal.DisplayClusterProjectionBlueprintAPI
¶
-
class
unreal.
DisplayClusterProjectionBlueprintAPI
(outer=None, name='None')¶ Bases:
unreal.Interface
Display Cluster Projection Blueprint API
C++ Source:
Plugin: nDisplay
Module: DisplayClusterProjection
File: IDisplayClusterProjectionBlueprintAPI.h
-
assign_warp_mesh_to_viewport
(viewport_id, mesh_component, origin_component) → None¶ Create link to static mesh geometry as warp source
- Parameters
viewport_id (str) –
mesh_component (StaticMeshComponent) –
origin_component (SceneComponent) –
-
camera_policy_set_camera
(viewport_id, new_camera, fov_multiplier=1.0) → None¶ Sets active camera component for camera policy
- Parameters
viewport_id (str) –
new_camera (CameraComponent) –
fov_multiplier (float) –