unreal.EmitterNormalsMode
¶
-
class
unreal.
EmitterNormalsMode
¶ Bases:
unreal.EnumBase
EEmitter Normals Mode
C++ Source:
Module: Engine
File: ParticleModuleRequired.h
-
ENM_CAMERA_FACING
¶ Default mode, normals are based on the camera facing geometry.
- Type
0
-
ENM_CYLINDRICAL
¶ Normals are generated from a cylinder going through NormalsSphereCenter, in the direction NormalsCylinderDirection.
- Type
2
-
ENM_SPHERICAL
¶ Normals are generated from a sphere centered at NormalsSphereCenter.
- Type
1