unreal.FocusLostReason
¶
-
class
unreal.
FocusLostReason
¶ Bases:
unreal.EnumBase
EFocus Lost Reason
C++ Source:
Plugin: MagicLeap
Module: MagicLeap
File: LuminApplicationLifecycleComponent.h
-
E_FOCUS_LOST_REASON_INVALID
¶ Value returned when focus is lost due to an unknown event
- Type
0
-
E_FOCUS_LOST_REASON_SYSTEM
¶ Value returned when focus is lost due to a system dialog.
- Type
1