unreal.FoliageScaling
¶
-
class
unreal.
FoliageScaling
¶ Bases:
unreal.EnumBase
EFoliage Scaling
C++ Source:
Module: Foliage
File: FoliageType.h
-
FREE
¶ Foliage instances will have random X,Y and Z scales.
- Type
1
-
LOCK_XY
¶ Locks the X and Y axis scale.
- Type
2
-
LOCK_XZ
¶ Locks the X and Z axis scale.
- Type
3
-
LOCK_YZ
¶ Locks the Y and Z axis scale.
- Type
4
-
UNIFORM
¶ Foliage instances will have uniform X,Y and Z scales.
- Type
0