unreal.FontHinting
¶
-
class
unreal.
FontHinting
¶ Bases:
unreal.EnumBase
EFont Hinting
C++ Source:
Module: SlateCore
File: CompositeFont.h
-
AUTO
¶ Force the use of an automatic hinting algorithm.
- Type
1
-
AUTO_LIGHT
¶ Force the use of an automatic light hinting algorithm, optimized for non-monochrome displays.
- Type
2
-
DEFAULT
¶ Use the default hinting specified in the font.
- Type
0
-
MONOCHROME
¶ Force the use of an automatic hinting algorithm optimized for monochrome displays.
- Type
3
-
NONE
¶ Do not use hinting.
- Type
4