unreal.GameplayModOp
¶
-
class
unreal.
GameplayModOp
¶ Bases:
unreal.EnumBase
Defines the ways that mods will modify attributes. Numeric ones operate on the existing value, override ignores it
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: GameplayEffectTypes.h
-
ADDITIVE
¶ Numeric.
- Type
0
-
DIVISION
¶ Numeric.
- Type
2
-
MAX
¶ This must always be at the end.
- Type
4
-
MULTIPLICITIVE
¶ Numeric.
- Type
1
-
OVERRIDE
¶ Other.
- Type
3