class unreal.HairStrandsParameters

Bases: unreal.StructBase

Hair Strands Parameters

C++ Source:

  • Plugin: HairStrands

  • Module: HairStrandsCore

  • File: GroomAssetPhysics.h

Editor Properties: (see get_editor_property/set_editor_property)

  • strands_density (float): [Read-Write] Density of the strands in g/cm3

  • strands_size (GroomStrandsSize): [Read-Write] Number of particles per guide that will be used for simulation

  • strands_smoothing (float): [Read-Write] Smoothing between 0 and 1 of the incoming guides curves for better stability

  • strands_thickness (float): [Read-Write] Strands thickness in cm that will be used for mass and inertia computation

  • thickness_scale (RuntimeFloatCurve): [Read-Write] This curve determines how much the strands thickness will be scaled along each strand.

    The X axis range is [0,1], 0 mapping the root and 1 the tip