unreal.IplDirectOcclusionMethod
¶
-
class
unreal.
IplDirectOcclusionMethod
¶ Bases:
unreal.EnumBase
EIpl Direct Occlusion Method
C++ Source:
Plugin: SteamAudio
Module: SteamAudio
File: PhononCommon.h
-
RAYCAST
¶ Binary visible or not test. Adjusts direct volume accordingly.
- Type
0
-
VOLUMETRIC
¶ Treats the source as a sphere instead of a point. Smoothly ramps up volume as source becomes visible to listener.
- Type
1