unreal.MaterialLayerLinkState
¶
-
class
unreal.
MaterialLayerLinkState
¶ Bases:
unreal.EnumBase
EMaterial Layer Link State
C++ Source:
Module: Engine
File: MaterialLayersFunctions.h
-
LINKED_TO_PARENT
¶ Saved with previous engine version
- Type
1
-
NOT_FROM_PARENT
¶ Layer is based on parent material, but should not mirror changes
- Type
3
-
UNINITIALIZED
¶ 0
-
UNLINKED_FROM_PARENT
¶ Layer should mirror changes from parent material
- Type
2