unreal.MaterialProperty
¶
-
class
unreal.
MaterialProperty
¶ Bases:
unreal.EnumBase
EMaterialProperty
C++ Source:
Module: Engine
File: SceneTypes.h
-
MP_AMBIENT_OCCLUSION
¶ 18
-
MP_ANISOTROPY
¶ 9
-
MP_BASE_COLOR
¶ SpecularColor, Metallic, Specular
- Type
5
- Type
used in Lightmass, not exposed to user, derived from
-
MP_EMISSIVE_COLOR
¶ 0
-
MP_METALLIC
¶ 6
-
MP_NORMAL
¶ 10
-
MP_OPACITY
¶ 1
-
MP_OPACITY_MASK
¶ 2
-
MP_REFRACTION
¶ 19
-
MP_ROUGHNESS
¶ 8
-
MP_SPECULAR
¶ 7
-
MP_SUBSURFACE_COLOR
¶ 15
-
MP_TANGENT
¶ 11