unreal.MaterialSamplerType
¶
-
class
unreal.
MaterialSamplerType
¶ Bases:
unreal.EnumBase
Describes how textures are sampled for materials
C++ Source:
Module: Engine
File: EngineTypes.h
-
SAMPLERTYPE_ALPHA
¶ 2
-
SAMPLERTYPE_COLOR
¶ 0
-
SAMPLERTYPE_DATA
¶ 8
-
SAMPLERTYPE_DISTANCE_FIELD_FONT
¶ 5
-
SAMPLERTYPE_EXTERNAL
¶ 9
-
SAMPLERTYPE_GRAYSCALE
¶ 1
-
SAMPLERTYPE_LINEAR_COLOR
¶ 6
-
SAMPLERTYPE_LINEAR_GRAYSCALE
¶ 7
-
SAMPLERTYPE_MASKS
¶ 4
-
SAMPLERTYPE_NORMAL
¶ 3
-
SAMPLERTYPE_VIRTUAL_ALPHA
¶ 12
-
SAMPLERTYPE_VIRTUAL_COLOR
¶ 10
-
SAMPLERTYPE_VIRTUAL_GRAYSCALE
¶ 11
-
SAMPLERTYPE_VIRTUAL_LINEAR_COLOR
¶ No DistanceFiledFont Virtual
- Type
15
-
SAMPLERTYPE_VIRTUAL_LINEAR_GRAYSCALE
¶ 16
-
SAMPLERTYPE_VIRTUAL_MASKS
¶ 14
-
SAMPLERTYPE_VIRTUAL_NORMAL
¶ 13