unreal.MouseCaptureMode
¶
-
class
unreal.
MouseCaptureMode
¶ Bases:
unreal.EnumBase
EMouse Capture Mode
C++ Source:
Module: Engine
File: EngineBaseTypes.h
-
CAPTURE_DURING_MOUSE_DOWN
¶ Capture the mouse during a mouse down, releases on mouse up
- Type
3
-
CAPTURE_DURING_RIGHT_MOUSE_DOWN
¶ Capture only when the right mouse button is down, not any of the other mouse buttons
- Type
4
-
CAPTURE_PERMANENTLY
¶ Capture the mouse permanently when the viewport is clicked, and consume the initial mouse down that caused the capture so it isn’t processed by player input
- Type
1
-
CAPTURE_PERMANENTLY_INCLUDING_INITIAL_MOUSE_DOWN
¶ Capture the mouse permanently when the viewport is clicked, and allow player input to process the mouse down that caused the capture
- Type
2
-
NO_CAPTURE
¶ Do not capture the mouse at all
- Type
0