unreal.OpenColorIODisplayConfiguration
¶
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class
unreal.
OpenColorIODisplayConfiguration
(is_enabled=False, color_configuration=[None, [], []])¶ Bases:
unreal.StructBase
Identifies an OCIO Display look configuration
C++ Source:
Plugin: OpenColorIO
Module: OpenColorIO
File: OpenColorIOColorSpace.h
Editor Properties: (see get_editor_property/set_editor_property)
color_configuration
(OpenColorIOColorConversionSettings): [Read-Write] Conversion to apply when this display is enabledis_enabled
(bool): [Read-Write] Whether or not this display configuration is enabled Since display look are applied on viewports, this will dictate whether it’s applied or not to it
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property
color_configuration
¶ [Read-Write] Conversion to apply when this display is enabled