unreal.RotationComponent
¶
-
class
unreal.
RotationComponent
¶ Bases:
unreal.EnumBase
A rotational component. This is used for retargeting, for example.
C++ Source:
Module: AnimGraphRuntime
File: CommonAnimationTypes.h
-
EULER_X
¶ Using the X component of the Euler rotation
- Type
0
-
EULER_Y
¶ Using the Y component of the Euler rotation
- Type
1
-
EULER_Z
¶ Using the Z component of the Euler rotation
- Type
2
-
QUATERNION_ANGLE
¶ Using the angle of the quaternion
- Type
3
-
SWING_ANGLE
¶ Using the angle of the swing quaternion
- Type
4
-
TWIST_ANGLE
¶ Using the angle of the twist quaternion
- Type
5