unreal.ScaleChainInitialLength
¶
-
class
unreal.
ScaleChainInitialLength
¶ Bases:
unreal.EnumBase
EScale Chain Initial Length
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_ScaleChainLength.h
-
CHAIN_LENGTH
¶ Use animated chain length (length in local space of every bone from ‘ChainStartBone’ to ‘ChainEndBone’
- Type
2
-
DISTANCE
¶ Use distance between ‘ChainStartBone’ and ‘ChainEndBone’ (in Component Space)
- Type
1
-
FIXED_DEFAULT_LENGTH_VALUE
¶ Use the ‘DefaultChainLength’ input value.
- Type
0