unreal.SubmixEffectTapDelayPreset
¶
-
class
unreal.
SubmixEffectTapDelayPreset
(outer=None, name='None')¶ Bases:
unreal.SoundEffectSubmixPreset
UTapDelaySubmixPreset Class which processes audio streams and uses parameters defined in the preset class.
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: SubmixEffectTapDelay.h
Editor Properties: (see get_editor_property/set_editor_property)
settings
(SubmixEffectTapDelaySettings): [Read-Write] Settings
-
add_tap
() → int32¶ Adds a dynamic tap delay with the given settings. Returns the tap id.
- Returns
tap_id (int32):
- Return type
int32
-
get_tap
(tap_id) → TapDelayInfo¶ Get the current info about a specific tap.
- Parameters
tap_id (int32) –
- Returns
tap_info (TapDelayInfo):
- Return type
-
get_tap_ids
()¶ Retrieve an array of all tap ids for the submix effect.
- Returns
tap_ids (Array(int32)):
- Return type
Array(int32)
-
set_interpolation_time
(time) → None¶ Set the time it takes to interpolate between parameters, in milliseconds.
- Parameters
time (float) –
-
set_settings
(settings) → None¶ Set all tap delay setting. This will replace any dynamically added or modified taps.
- Parameters
settings (SubmixEffectTapDelaySettings) –
-
set_tap
(tap_id, tap_info) → None¶ Modify a specific tap.
- Parameters
tap_id (int32) –
tap_info (TapDelayInfo) –
-
property
settings
¶ [Read-Write] Settings
- Type