unreal.TickMode
¶
-
class
unreal.
TickMode
¶ Bases:
unreal.EnumBase
ETick Mode
C++ Source:
Module: UMG
File: WidgetComponent.h
-
AUTOMATIC
¶ The component is ticked only when needed. i.e. when visible.
- Type
2
-
DISABLED
¶ The component tick is disabled until re-enabled.
- Type
0
-
ENABLED
¶ The component is always ticked
- Type
1