Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h |
Include |
#include "InputModifiers.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable, EditInlineNew, CollapseCategories, Config=Input, defaultconfig,
ConfigDoNotCheckDefaults)
class UInputModifier : public UObject
Base class for building modifiers.
Name | Description | ||
---|---|---|---|
|
GetVisualizationColor ( |
Helper to allow debug visualization of the modifier. |
|
|
GetVisualizationColor_Implementation ( |
||
|
FInputAction... |
ModifyRaw ( |
ModifyRaw Will be called by each modifier in the modifier chain |
|
FInputAction... |
ModifyRaw_Implementation ( |
ModifyRaw implementation. |
Name | Description | ||
---|---|---|---|
|
EModifierExe... |
GetExecutionPhase() |
Execution phase is deprecated. This call can be safely removed. |
|
EModifierExe... |
GetExecutionPhase_Implementation() |
Execution phase is deprecated. |