| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
Include |
#include "InputTriggers.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, MinimalAPI, Meta=(DisplayName="Tap"))
class UInputTriggerTap : public UInputTriggerTimedBase
UInputTriggerTap Input must be actuated then released within TapReleaseTimeThreshold seconds to trigger.
Name | Description | ||
---|---|---|---|
|
float |
TapReleaseTimeThreshold |
Release within this time-frame to trigger a tap. |
Name | Description | ||
---|---|---|---|
|
ETriggerStat... |
UpdateState_Implementation ( |
Transitions to Ongoing on actuation. Never triggers. |