| IModuleInterface
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Module |
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Header |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h |
Include |
#include "GameplayTagsEditorModule.h" |
class IGameplayTagsEditorModule : public IModuleInterface
The public interface to this module
Name | Description | ||
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AddNewGameplayTagSource |
Adds a new tag source, well use project config directory if not specified. |
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AddNewGameplayTagToINI |
Tries to add a new gameplay tag to the ini lists |
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AddTransientEditorGameplayTag ( |
Adds a transient gameplay tag (only valid for the current editor session) |
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DeleteTagFromINI ( |
Tries to delete a tag from the library. |
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IGameplayTag... |
Get() |
Singleton-like access to this module's interface. |
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IsAvailable() |
Checks to see if this module is loaded and ready. |
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TSharedRef< ... |
MakeGameplayTagContainerWidget ( |
Creates a simple version of a tag container widget that has a default value and will call a custom callback |
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TSharedRef< ... |
MakeGameplayTagWidget ( |
Creates a simple version of a gameplay tag widget that has a default value and will call a custom callback |
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RenameTagInINI |
Tries to rename a tag, leaving a rediretor in the ini, and adding the new tag if it does not exist yet |
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UpdateTagInINI |
Updates info about a tag |