FNiagaraID

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h

Include

#include "NiagaraTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(DisplayName="Niagara ID"))
struct FNiagaraID

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

int32

 

AcquireTag

A unique tag for when this ID was acquired.

Public variable UProperty Category BlueprintReadWrite

int32

 

Index

Index in the indirection table for this particle.

Constructors

Name Description

Public function

FNiagaraID()

Public function

FNiagaraID

(
    int32 InIndex,
    int32 InAcquireTag
)

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FNiagaraID& Other
)

Public function Const

bool

 

operator<

(
    const FNiagaraID& Other
)

Public function Const

bool

 

operator==

(
    const FNiagaraID& Other
)

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