FModulatorHandle

Handle to a modulator which interacts with the modulation API to manage lifetime of internal objects

Windows
MacOS
Linux

References

Module

AudioExtensions

Header

/Engine/Source/Runtime/AudioExtensions/Public/IAudioModulation.h

Include

#include "IAudioModulation.h"

Syntax

struct FModulatorHandle

Remarks

Handle to a modulator which interacts with the modulation API to manage lifetime of internal objects

Constructors

Name Description

Public function

FModulatorHandle()

Public function

FModulatorHandle

(
    const FModulatorHandle& InOther
)

Public function

FModulatorHandle

(
    FModulatorHandle&& InOther
)

Public function

FModulatorHandle

(
    IAudioModulation& InModulation,
    const USoundModulatorBase* InM...,
    FName InParameterName
)

Destructors

Name Description

Public function

~FModulatorHandle()

Functions

Name Description

Public function Const

FModulatorHa...

 

GetHandleId()

Public function Const

FModulatorId

 

GetModulatorId()

Public function Const

const FModul...

 

GetParameter()

Public function Const

FModulatorTy...

 

GetTypeId()

Public function Const

bool

 

GetValue

(
    float& OutValue
)

Public function Const

bool

 

IsValid()

Operators

Name Description

Public function

FModulatorHa...

 

operator=

(
    const FModulatorHandle& InOther
)

Public function

FModulatorHa...

 

operator=

(
    FModulatorHandle&& InOther
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss