CompileDebugViewModeShaders

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

CompileDebugViewModeShaders

(
    EDebugViewShaderMode Mode,
    EMaterialQualityLevel::Type Quality...,
    ERHIFeatureLevel::Type FeatureLevel,
    TSet< UMaterialInterface* >& ...,
    FSlowTask* ProgressTask
)

Build Shaders to compute scales per texture.

Public function

bool

 

CompileDebugViewModeShaders

(
    EDebugViewShaderMode Mode,
    EMaterialQualityLevel::Type Quality...,
    ERHIFeatureLevel::Type FeatureLevel,
    bool bFullRebuild,
    bool bWaitForPreviousShaders,
    TSet< UMaterialInterface* >& ...,
    FSlowTask* ProgressTask
)

Parameters bFullRebuild and bWaitForPreviousShaders should no longer be used

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