Module |
|
Header |
/Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExporterManager.h |
Include |
#include "DatasmithExporterManager.h" |
Source |
/Engine/Source/Developer/Datasmith/DatasmithExporter/Private/DatasmithExporterManager.cpp |
static bool RunGarbageCollection()
Run the unreal engine garbage collection on the proper thread Exporter code that want to run garbage collection should use this function instead of the standard engine function
whether the Garbage Collection ran.