| AActor::TickActor()
|
Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h |
Include |
#include "GameplayDebuggerCategoryReplicator.h" |
Source |
/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategoryReplicator.cpp |
virtual void TickActor
(
float DeltaTime,
enum ELevelTick TickType,
FActorTickFunction & ThisTickFunction
)
Dispatches the once-per frame Tick() function for this actor
Parameter |
Description |
---|---|
DeltaTime |
The time slice of this tick |
TickType |
The type of tick that is happening |
ThisTickFunction |
The tick function that is firing, useful for getting the completion handle |